[settings]
my_peds2Count = 7
my_peds2[0]Model = G_M_Y_FamCA_01
my_peds2[0]Model2 = 0xE83B93B7
my_peds2[0]Positionx = 120,5737
my_peds2[0]Positiony = -1927,342
my_peds2[0]Positionz = 23,92289
my_peds2[0]Heading = 331,8439
my_peds2[0]Task = 1
my_peds2[0]Weapon = MicroSMG
my_peds2[0]Group = 1
my_peds2[0]SeatPosition = 4
my_peds2[0]my_peds_variation = 
my_peds2[1]Model = G_M_Y_FamFOR_01
my_peds2[1]Model2 = 0x84302B09
my_peds2[1]Positionx = 119,8244
my_peds2[1]Positiony = -1927,674
my_peds2[1]Positionz = 23,84937
my_peds2[1]Heading = 331,8438
my_peds2[1]Task = 1
my_peds2[1]Weapon = MicroSMG
my_peds2[1]Group = 1
my_peds2[1]SeatPosition = 4
my_peds2[1]my_peds_variation =
my_peds2[2]Model = g_m_y_strpunk_01
my_peds2[2]Model2 = 0xDB729238
my_peds2[2]Positionx = 100,313
my_peds2[2]Positiony = -1961,928
my_peds2[2]Positionz = 23,713
my_peds2[2]Heading = 359,209
my_peds2[2]Task = 6
my_peds2[2]Weapon = AssaultRifle
my_peds2[2]Group = 1
my_peds2[2]SeatPosition = 0
my_peds2[2]my_peds_variation = Random
my_peds2[2]my_peds_Accuracy = 60
my_peds2[2]my_peds_Health = 900
my_peds2[2]my_peds_Armour = 900
my_peds2[2]my_peds_Invincible = False
my_peds2[2]my_peds_can_exit_vehicle = False
my_peds2[3]Model = g_m_y_strpunk_01
my_peds2[3]Model2 = 0xDB729238
my_peds2[3]Positionx = 117,593
my_peds2[3]Positiony = -1962,740
my_peds2[3]Positionz = 24,680
my_peds2[3]Heading = 24,838
my_peds2[3]Task = 6
my_peds2[3]Weapon = AssaultRifle
my_peds2[3]Group = 1
my_peds2[3]SeatPosition = 1
my_peds2[3]my_peds_variation = Random
my_peds2[3]my_peds_Accuracy = 60
my_peds2[3]my_peds_Health = 900
my_peds2[3]my_peds_Armour = 900
my_peds2[3]my_peds_Invincible = False
my_peds2[3]my_peds_can_exit_vehicle = False
my_peds2[4]Model = g_m_y_strpunk_01
my_peds2[4]Model2 = 0xDB729238
my_peds2[4]Positionx = 120,413
my_peds2[4]Positiony = -1952,427
my_peds2[4]Positionz = 24,338
my_peds2[4]Heading = 70,850
my_peds2[4]Task = 6
my_peds2[4]Weapon = AssaultRifle
my_peds2[4]Group = 1
my_peds2[4]SeatPosition = 2
my_peds2[4]my_peds_variation = Random
my_peds2[4]my_peds_Accuracy = 60
my_peds2[4]my_peds_Health = 900
my_peds2[4]my_peds_Armour = 900
my_peds2[4]my_peds_Invincible = False
my_peds2[4]my_peds_can_exit_vehicle = False
my_peds2[5]Model = g_m_y_strpunk_01
my_peds2[5]Model2 = 0xDB729238
my_peds2[5]Positionx = 78,964
my_peds2[5]Positiony = -1952,054
my_peds2[5]Positionz = 24,480
my_peds2[5]Heading = 280,379
my_peds2[5]Task = 6
my_peds2[5]Weapon = AssaultRifle
my_peds2[5]Group = 1
my_peds2[5]SeatPosition = 3
my_peds2[5]my_peds_variation = Random
my_peds2[5]my_peds_Accuracy = 60
my_peds2[5]my_peds_Health = 900
my_peds2[5]my_peds_Armour = 900
my_peds2[5]my_peds_Invincible = False
my_peds2[5]my_peds_can_exit_vehicle = False
my_peds2[6]Model = g_m_y_strpunk_01
my_peds2[6]Model2 = 0xDB729238
my_peds2[6]Positionx = 85,915
my_peds2[6]Positiony = -1961,009
my_peds2[6]Positionz = 24,466
my_peds2[6]Heading = 312,437
my_peds2[6]Task = 6
my_peds2[6]Weapon = AssaultRifle
my_peds2[6]Group = 1
my_peds2[6]SeatPosition = 4
my_peds2[6]my_peds_variation = Random
my_peds2[6]my_peds_Accuracy = 60
my_peds2[6]my_peds_Health = 900
my_peds2[6]my_peds_Armour = 900
my_peds2[6]my_peds_Invincible = False
my_peds2[6]my_peds_can_exit_vehicle = False







 
